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Dahshur

Author File Description
thegrad
File Details
Difficulty: Normal
In this scenario You will re-create the battles and build the monuments of Snefru.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Dean McCullough
Rating
2.0
Breakdown
Playability2.0
Balance2.0
Creativity2.0
Map Design1.0
Story/Instructions3.0
Playability: 2
The scenairo was extremely simple and clear cut, with a few exceptions to raise the score. First of all, everything worked fine, as the rivers and world triggers acted as should, so this is not a 1. That basically gives this a 2... As there was very little to be found in this scenairo. The map was simply said an eyesore, and the objectives were quite unoriginal aswell. There are a handful of world events, and some are usefull just as some aren't. Raiders raided the city to add a bit more intrest. Overall, this was so bland and simple that it just was not worth really to play... The campaign scenairos are much, much better.

Balance: 2
There were 3 objectives... One was a simple millitary mission, another required to send limestone to a city on the world map (perhaps too much?) and another was fairly clear-cut... Get 300 prestige. This doesn't make it difficult... Just mind-numbingly dull and tedious. There just aren't enough world events to keep interest. Not impossible to win so this is not a 2. Raiders also raided the city in minute amounts, without too much threat. Either way, this wasn't properly balanced... The objectives should be put in a more realistic proportion. If you're in the mood for a long game, go for it... Although I found it to be very irritating after awhile

Creativity: 2
The gameplay was very simple, the world map was quite small and easy to get through aswell as simple effects, the objectives were simple, the story was fairly simple, and the map was abyssmal. Not an ounce of creativity here... Although frankly it did take some unique thought to get that prestige, that took absolutely forever.

Map Design: 1
Completely abyssmal. Resources (including villagers) were placed in massive splotches across a flat grass map... With a tiny diaganol river. Some OK desert was on the edges in minute amounts, but other than that, there wasn't much to be had.

Story/Instructions: 3
The opening story and instructions gave you what you needed to know and provided some background info on the subject. Just good enough for a three... The story could have had a bit more detail and an aftermath could have been included. Some more hints should have been put in too. Either way, it was acceptable.

Additional Comments: CotN scenairos DO require alot of effort to make. If this was expanded alot more, this would have made a decent scenairo. I'd highly suggest adding some interesting objectives and detailing the map ALOT more.

Download if you want... If you're in the mood for a long game, this one is pretty tedious. It's not really enthralling to play, and frankly that doesn't help me too much.

[Edited on 05/19/07 @ 09:36 PM]

thegrad
File Author
Thank you for reviewing my game. The only way I can improve my games are the feed back I get from people who play them. I want to thank you again for playing the game.

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HGDL v0.8.0

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Rating
2.0
Breakdown
Playability2.0
Balance2.0
Creativity2.0
Map Design1.0
Story/Instructions3.0
Statistics
Downloads:915
Favorites: [Who?]0
Size:574.78 KB
Added:08/03/06