This is my first ever scenario ( for any game), made one or two years ago ( available elsewhere) but only now uploaded to Heaven Games for your enjoyment. You are Narmer, the first human Pharoah.
Set at the end of the 0 Dynasty or the beginning of the first depending on which archeologist or Author you believe.
Your task is to build the Temple at Abydos. On the way are many enemies to defeat and trade partners to meet and open trade with...
Comments and constructive criticism welcome.
OK, I've gone into this, and it looks decent so far... I'll post a review when I finish.
existenz1225 File Author
Posted on 05/19/07 @ 05:06 AM
Thanks for your comments Dean, much appreciated. i spent a lot of time on it so am grateful that you like it. I agree that the limestone is easy to get but tweaked all the world map settings when testing in order to give people something to do while waiting for the pyramid to be built... Thanks again
Posted on 05/19/07 @ 08:27 PM
I'm mainly glad someone decided to put in a new submission :-)
I thought this was good, clean, decent stuff from the norm and a good adding to anyone's scenairo collection..
One way to make scenarios interesting is to make them strange and twisted, not for the sake of creativity, but to make the player think differently and use different strategies to complete objectives. Ex., get rid of a vital resource on the map such as clay, or papyrus. This forces the player to use different ways to obtain the resource, or even find a way to play without it. I'd figure a great way to do this with the pyramid would be to do something like a small pyramid, and make each block extremely expensive and hard to maintain, if you know where I'm going. It just seemed a bit too easy on the fact that I could just pump in limestone and bust out the pyramids at no cost... Pah. Free prestige.
Of course, the scenario put in some interesting factors that made the game playable, as I stated in the review.
Thanks for submitting! Please send more! I'll be glad to give them a go. :-)