* micromanage resources, trade and food supply
* struggle with low food production
* encounter bad surprises
* crave for hard earned prestige
* build up a society from only a few villagers
* and despite all these difficulties build up a great city slowly
this is the sandbox for you!
The map has enough space to build a bigger city, but you have to fight for everything else. Food, people, even basic resources will not come easily. This is not a game to walk away from for too long.
Note that every difficulty you will stumble across is well intended...
Playability: 5
(Insert Playability analysis here)
The setting fixes the dilemma of having too much food and resorces, thats fun. At the end of completing the goals its getting a little too slow, because micromanagement, isn´t so important any more.
Balance: 5
(Insert Balance analysis here)
Absolut fantastic ! So well constructed, that it feels more than a scenario than freeplay, because there seems to be a cleary best way.
Creativity: 5
(Insert Creativity analysis here)
Because this one sets mechanics I miss in all the other scenarios
Map Design: 4
(Insert Map Design analysis here)
Not much to see, but I like building in the desert and the oasis looks nice.
Story/Instructions: 3
(Insert Story/Instructions analysis here)
No real story, but good explanations, that show the bad "surprises", before they hurt you
Additional Comments:
Very nice, now I´m searching a similar game with a little more army building.